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Joined 2 years ago
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Cake day: June 11th, 2023

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  • It’s an interesting read to see what they think people thought of the sets, and it’s good to see that some of the issues I had with sets and opinions I shared are getting to them. But there’s not a ton here that we don’t already know, especially if you’re active in MTG communities already. Like when he says

    The game has plenty of legendary creatures, so why did we turn what was the most unique group of characters into something more mundane?

    I dunno, why did you? Seems like that’s a question that could have been discussed, but it wasn’t really.



  • Since they’ll be in draft packs they should bring the price down a good amount. Ragavan dropped like $30 after getting reprinted in MUL. I mean he’s still pretty expensive, but it’s something.

    Plus, Doubling Season is also getting the CMM reprint, so that should help too. I’m gonna say it’ll drop to, hmm, about $45. Hopefully less but that’s my conservative estimate.








  • jake_eric@lemmy.worldtoMTG@mtgzone.comfavourite theme?
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    2 years ago

    I like my big cool creatures, so I love my Dinosaur, Dragon, Sea Monster, Sliver, and Angel decks. I’ve actually made two Dinosaur and Dragon decks each, one in paper for Commander and one on Arena.

    [[Gishath, Sun’s Avatar]] is a super cool commander. Some of my favorite cards in the deck are the new dinos from March of the Machine: [[Ghalta and Mavren]] and [[Etali, Primal Conqueror]]. Ghalta and Mavren is a really fun card for the flavor, and Etali is ridiculously strong.

    Some of my favorite Dragons are [[Klauth, Unrivaled Ancient]] who generates a ton of mana to cast more Dragons with, and [[Miirym, Sentinel Wyrm]] who gives you twice the Dragon per Dragon. Copying [[Niv-Mizzet, Parun]] creates a really strong effect that opponents always have a tough time figuring out how to handle, and copying [[Wrathful Red Dragon]] means that anyone swinging into your board is likely to just die from the retribution damage. I also opened a copy of [[Terror of the Peaks]] in a random sample pack from a draft that’s still one of my best-ever pulls, and that thing puts in tons of work.







  • Huh, I didn’t realize it was that significant of a factor.

    I suppose the “right” way to play is BO3 which I assume fixes the problem, but still, it makes me think if more should be done in BO1 situations to even it out more. Player 2 gets a free mulligan maybe? Free t0 scry? I’m sure these ideas have been suggested before.