

Yeah, that’s definitely the way to see it, and as that I think it’s great. I think it might overload the term dark patterns a bit too much, and would have liked to have seen a different name used (as a game design academic), but I absolutely agree with and appreciate the approach otherwise.
Edit to include, I guess why I have that hesitation with an example - I couldn’t link this in a class I’m teaching without loads of caveats because suddenly 80% of the curriculum gets seen as abusive when it’s really just experience design and explain the grey (which we do, so this is quite helpful for that particular purpose), and I would need to caveat that when they see the term out in the wild it will be used differently.
Can’t say I’m deep in this space, but I think there’s a lot of sentiment towards going more lean with operations and aiming for direct donation toward Firefox development (which I don’t believe is presently an option) which seemingly, if Mozilla narrowed to their core (Firefox, MDN), the community would likely show heavy support. I have my doubts it would fully cover the bill in a sustainable way, but I at least think that’s one of the main sentiments.