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2 months agoI’m always down for a replay of Majora’s Mask


I’m always down for a replay of Majora’s Mask


Yeah… It’s useful for summarizing searches but I’m tempted to disable it in VSCode because it’s been getting in the way more than helping lately.


As skeptical as I am, I’m feeling pressure to join the BS train on this. It’s literally all over LinkedIn… Even though I’m sure it’s all mostly bullshit, it doesn’t matter that I think. What matters is that this is where billionaires are dumping their money so I need to be in a position to get some of it or I may not be able to be gainfully employed in 10 years.
I’ve always enjoyed it more that Ocarina of Time but I get that Ocarina is more of the classic Zelda experience. There’s a quirkiness to Majora’s Mask that I really like and I know the game really well at this point so it’s always a blast to play through.
The recompiled Majora’s ran perfectly on my PC but I’m still struggling to find the right settings and texture pack for Ocarina to get it to run as crisp on my PC.
Majora’s Mask would be a lot less fun to play without two somewhat hidden Ocarina songs, the Inverted Song of Time and the Song of Double Time, otherwise it can get frustrating having to reset the cycle too often. Typically what you’re supposed to do is reach some milestone (like obtaining a mask or learning a song) and then reset the cycle so that you can start the dungeon on a fresh cycle.
I do want to get Ocarina going and play through that though, I figured I’d wait for it to be available in the same N64 recompile setup that Majora’s runs in to see if it runs better than SoH.