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Joined 1 year ago
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Cake day: July 14th, 2024

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  • Quoting the quote from the article (so it’s more obvious and accessible here):

    The Indie Game Awards have a hard stance on the use of gen AI throughout the nomination process and during the ceremony itself. When it was submitted for consideration, a representative of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33. In light of Sandfall Interactive confirming the use of gen AI art in production on the day of the Indie Game Awards 2025 premiere, this does disqualify Clair Obscur: Expedition 33 from its nomination. While the assets in question were patched out and it is a wonderful game, it does go against the regulations we have in place. As a result, the IGAs nomination committee has agreed to officially retract both the Debut Game and Game of the Year awards.



  • I had no idea the 50 years after death was the “minimum” and some countries add more years :O

    /edit: I was a bit confused about the +50 list listing European countries, but the text saying something different.

    In most countries of Africa and Asia, as well as Belarus, Bolivia, New Zealand and Uruguay; a work enters the public domain 50 years after the creator’s death.

    In Bangladesh, India, and Venezuela a work enters the public domain 60 years after the creator’s death.

    With the exception of Belarus (Life + 50 years) and Spain (which has a copyright term of Life + 80 years for creators that died before 1987), a work enters the public domain in Europe 70 years after the creator’s death, if it was published during the creator’s lifetime.

    Under the Copyright Term Extension Act, books published in 1930, films released in 1930, and other works published in 1930, will enter the public domain in 2026.










  • We kinda have that already

    Some frameworks/standard libs do support that, making use of OS webrendering capabilities.

    For example MAUI WebView

    WebView uses different browser engines on each platform to render web content:

    • Windows: Uses WebView2, which is based on the Microsoft Edge (Chromium) browser engine. This provides modern web standards support and consistent behavior with the Edge browser.
    • Android: Uses android.webkit.WebView, which is based on the Chromium browser engine. The specific version depends on the Android WebView system component installed on the device.
    • iOS and Mac Catalyst: Uses WKWebView, which is based on the Safari WebKit browser engine. This is the same engine used by the Safari browser on iOS and macOS.