Lack of important features, no asset store, not as mature (more bugs), no native console support, no low-level rendering access, no texture streaming, and on and on.
Lack of important features, no asset store, not as mature (more bugs), no native console support, no low-level rendering access, no texture streaming, and on and on.
Spot-on, this would be my bet too.
It is classic internet outrage complely disconnected from what smaller game devs have to go through. Don’t get in the way of a good internet outrage as a legit, actual gamedev who knows why this is damn near impossible, or you’ll get downvoted.
The whole argument of leaving Unity hinge on the fact that Godot is a close replacement, it is not.
Godot is fine for solo/very small indies and people trying to learn gamedev, but it is not ready quite yet. Most devs still are stuck using proprietary engines.
Context menu key is kinda essential for navigating without a mouse. I don’t use it all that often but I am very glad it is there.
Style over substance, and a ugly style at that. Of course lots of people are gonna love it and say it is the best thing ever.
Yep, it is mostly apparent in big companies I would say. I could go on and on, but basically your work is so disconnected from the final output that what end up actually “mattering” is a bunch of made-up bullshit. Putting in quality work and improving your product/service does not benefit most of the people you interact with directly, unless of course you’re working on the popular thing that will get people promoted.
Anyways, I also left the corporate world to start my own business. Life is so much easier when all you need to care about is the quality of your work and not political points. I like my hard work to rewards me, and not just some guy spending his days in meetings claiming credit for “his” “initiatives”. Some of those folks would never survive a job that isn’t a mega corp paying them to improv all day in meetings.
It has been patched.
Define ethically sourced.