

I really like the second one, small little fella energy! Old lorwyn has some of my favorite art, and I’m waiting for Jesper Ejseng to show some of his art for this set!


I really like the second one, small little fella energy! Old lorwyn has some of my favorite art, and I’m waiting for Jesper Ejseng to show some of his art for this set!


I have always felt that lemmy has potential to be that kind of place.
Having said that, I’m new to the game so I look on everywhere I can, including old forums. Like with every experience you want to replicate you could start for defining what you liked about it. Then ask yourself, what in commander could make me feel the same way (not necessarily the same cards, but analogs that capture that feeling). Finally before making a deck, define with which group of players you want to play these decks with and perhaps ask them to be on the same vibe/level as you.
I guess not the response you asked for, but a different approach to get to a similar place. Good luck with your decks!


If your group plays at bracket 2 or even 3 I have a decklist that could work. Is talrand as a commander, but you can change it for another one like Baraal or perhaps Malcom (the one without partner).
The list looks to play some big payoffs and then kinda storm out, it is really durdrly and feels good to play. Its really boring for the rest of players so I have piloted like twice against people, please goldfish a lot beforehand! link to archidekt
Well, now that I see it, aren’t those kinda cute?
I have always thought the same!
I tend to play with my friends at home so we have like your own slower meta. I wanted to know your opinion because I have been wanting some aggressive deck but it seems really fast to kill someone at T5, I guess some Voltron can do that on my playgroup (Bruenor with colossus hammer and something else). But I was asking more for a game win, assuming no one can stop you and you don’t have a god’s sent first hand. In which turn you think your aggressive deck will win on average?
My decks tend to win by combat damage, but they are more value oriented.
Edit: Is really nice to see people discussing decks and making posts here!
Sounds like a nice thought experiment, I tend to go on slower decks allways. Perhaps I could do this to fill the gaps on my decks collection. How fast do you think an aggro deck should be killing someone?
I was thinking the same, but the answer is that it works better on this composition.